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Kat Yu - 3D Artist

Leera Update

2/21/2015

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During this week, I managed to get the AO baked out, as well as the blocked in color (plus VERY minor details).  To be honest, it wasn't that much, but I had a few exciting things happen this week that I've been preparing for.  


I am trying to shoot for a pretty ambitious goal of getting my Albedo, Metalness/Specular, and Roughness/Gloss maps all completed this weekend.  That way, Leera will be pretty much complete, not including rigging and posing, and I'd be able to move onto her weapons.  I want all these pieces completed and presentable by GDC (March 1st), so time is short.


This is what I have:

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This picture ^ is simply flat color on the albedo, but the normal and AO maps are putting in great work.

When the albedo and the metalness/spec maps are complete, I think it'll start looking really good.  Hopefully I'll be able to do an update in a couple days!
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    Kat Yu's Blog

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