E-Commerce
Working with an E-Commerce team and XR Tech/Fashion teams, I led a small group of artists to develop AR pipelines with the goal of building an interactive garment shopping ecosystem. This included utilizing existing technology and brand provided assets (tech packs), and brand new internal technologies to help scale the vision to brands and users
We partnered with designer brands to prototype some of this work.
We partnered with designer brands to prototype some of this work.
Clo3D renders made by Karen Morgan (3D artist) and Myself
It was also my responsibility to assemble decks that explain workflow tutorials, technical updates, and overall statuses:
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Finally, I created tutorial videos on how the art team would create AR-ready assets. This was also shared to technical/engineer collaborators, which de-mystified art processes and helped them create better, more efficient tooling.
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