I'm a little late on posting this, but here's an update to my Demon Hunter. (Slow progress, I know -_-)
This time I managed to get the retopology of all the small pieces finished. I also UVed the whole piece. I'm planning for her to have a total of 2 maps, and she'll be textured in PBR, but before I start texturing her, I'll need to bake out her normal maps. Still got quite a bit of work on this, but I'll be on the grind. Just a little info: She ended up being just over 20k tris. This is a bit higher than I usually go, but I really wanted to model out some finer details/make this a higher detail piece. We'll see how it goes.
1 Comment
|
Kat's BlogJust some of the latest, random things I'm working on Archives
May 2024
Categories |