It's taken a bit (too) long to wrap this one up, but we're finally here. I changed the route I went with this character, and decided to just do hand painted instead of PBR - something about the model aesthetic just beckoned me to stick with hand painted! (Which means I'll have to make a different PBR piece, but I digress....). I was fortunate enough to have my mentor, Josh, help me transform this character greatly. In terms of the sculpt/model she went from too symmetrical, not really honed in on style, and boring, to quite the opposite. And in terms of texturing, I got a great demo on some fundamentals I need to keep practicing in order to focus the eye on the face, and reduce too much noisiness in unwanted areas. If you want more detailed info of this character, please check her out on the home page of my site. Here are some final shots of the model: If you want to see progress images of the final version, please check out the piece on the home page of my site. For this blog post, I thought it would be kind of cool to include the stylistic transformation she's gone through.
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May 2024
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