Lately, I've really been wanting to produce 3D work quickly - ideally to finish pieces daily (or almost daily) even if they aren't of high quality and detail to begin with. This is mainly so that I can do an exercise that focuses on the content and art side, rather than small details and tech.
After speaking with my colleague, it really felt like Oculus Medium is the answer. It doesn't yet allow for the amount of precision and detail with the out-of-the-box tools, but once I get the hang of stamps, I think some really nice stuff can come out of it.
Here is my first little monster ^. Stay tuned and watch as I learn more about this tool!