Wow, it's been a LONG time since my last post :(! I've been so busy with work and a bit spread thin on time, I just haven't been able to work on personal stuff at all, really... Not for about a year now (sounds so insane, I know). Hopefully that's about to change. I've recently been extremely inspired, seeing more and more beautiful work/talented artists/new art styles I want to learn/new mediums to explore/old mediums to get the hang of again - I really just want to dive back into it full force. I'm starting off by finishing this project I've already started (I hate not finishing things!), and ideally making quick work of it so I can move onto the next thing. First up is the Dark Paladin Girl I started a really long while back. Paladin GirlConcept: I had already started working on the sculpt a while ago, before I dropped the project. When I picked it back up, recently, I decided I would do very little focus on sculpting detail, and would get right into retopologizing, so I could hurry into texturing. Sculpt: Note: These are NOT the final colors, nor what the materials will look like at all. As of 2 days ago, I have her retopologized and UVed. Maps will probably be 1024 and 512 respectively. May even go lower. Retopo + UV: Next steps are to just start painting! I have been on the fence on how to render her, but I think I'm going to go very painterly so it has a style similar to certain (mobile) works. Reference: Planning on finishing this project up within the next couple weeks when I have spare time after work/on (free) weekends!
Stay tuned for updates! :)
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May 2024
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