This is the concept for my first and main character, Leera, and I'm mainly working on her for my Character Modeling I class. On the right is her first weapon concept, the longbow. My idea for her second weapon will be a crossbow (as you can see, her left hand is already posed to hold it). Currently, I've already begun sculping/finalizing the model, but I question how high poly I should go - how much should I leave to geometry and how much should I leave to texturing?.. That's my main problem right now, and I'll have to decide very soon. My decision will determine how I will carry out the rest of my 4 characters. Here is the progress on my sculpt in Zbrush. I made a mistake, I was supposed to split everything in subtools before I started sculpting. This lets me divide things individually.
(This photo doesn't show perspective)
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May 2024
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